Course Description
Computer graphics has become a part of medical research. This course is designed for biomedical engineering students to introduce the principles of computer graphics and its application in medicine. The course starts with the fundamental 2-D and 3-D transformations and gradually works its way up to ray tracing techniques and simple 3-D medical volume reconstruction.
Learning Outcomes
(LOs)
- Learn the Concepts and theories of Computer Graphics (CG) theory and operation.
- Understand the principle behind CG and its application in medicine.
- Analyze, and interpret data from the “real world” to decide on which CG method to use and instructions sequenced in algorithms and programs.
- Determine the relationship between appropriate CG data and control structures and tasks.
- Apply the principles of CG to choose the appropriate CG method and algorithm design method for a specified application.
- Assess how the choice of CG method and algorithm design methods influences the performance of programs.
- Use laboratory computer and related software packages focusing on open source software packages.
- Work in stressful environment and within constraints while communicating effectively.
- Demonstrate efficient IT capabilities and effectively manage tasks, time, and resources.